Aguaribay by luisparravicini - 1

Procedural

Procedural generation of mazes using the growing tree algorithm in Unity

MIT LicenseUpdated 67 days agoCreated on January 9th, 2019

Aguaribay is a demo of a procedural maze generation (in Unity) using the Growing tree algorithm, as described in “Maze Generation: Growing Tree algorithm”.

maze generator

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