Perlin Noise Grid
A small class to create a grid of random noise at a given scale.
Add PerlinNoiseGrid.cs to your Unity project and use like so like so:
PerlinNoiseGrid noise = new PerlinNoiseGrid(width, height, perlinScale);
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
Debug.Log(noise[i, j]);
}
}
