Piranha by keenanwoodall - 6

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A very simple tool to make rigidbodies swarm a mesh in Unity.

Unknown VersionOtherUpdated 86 days agoCreated on February 28th, 2019
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Piranha

A simple tool to make rigidbodies swarm a mesh in Unity.

Works on Mesh Filters and Skinned Mesh Renderers.

1

Setup

  1. Add the PiranhaTarget component to a game object with a Mesh Filter or Skinned Mesh Renderer.
  2. Drag any rigidbodies you want to swarm the target into the Piranhas list.
  3. Hit play!

Options

  • Increase Force to change how attracted the rigidbodies are to the target. 2
  • Change the Activation Mode to Distance to prevent rigidbodies from swarming the target unless they are within the Activation Distance. 3
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