Hand UI by crookookoo - 1


UI elements and prototyping tools for hands

Unity 2018.3.1f1MIT LicenseUpdated 1 year agoCreated on April 13th, 2019
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This repo contains examples of UI design for tracked hands in AR/VR featuring remote interaction, and some general hand-related components and utilities that I use for rapid prototyping. HandUI works with Leap Motion’s API.

Watch video    ·    Download demo (Vive/Oculus + Leap Motion)

Included examples

Model TRS

Hoop affordance for translating, rotating, and scaling a 3D model.

Model TRS

“IoT” interactions

Examples of far-range interaction via raycast direction & pinch. Static display of contextual information, sigle value drag ajustment, binary pinch-click to expand a more complex piece of UI.


Pinch keyboard

Non-physical near-range interaction with raycast and pinch.

Pinchy keyboard

Diorama terrain map

Parabolic extensions to increase reach over a large virtual map object.


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