Unity LLAPI Networking Demo by Porocyonak - 1

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A working demonstration of Unity's (old but still good) LLAPI networking system.

Unity 2018.3.1f1Unknown LicenseUpdated 125 days agoCreated on May 15th, 2019
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super choppy!

A demonstration of Unity’s LLAPI in the form of a basic Multiplayer Unity3D game. The game has a lobby system and a movement/position syncing system, in order to demonstrate how to send and recieve data using the LLAPI.

Run it yourself

  • Run two copies of the game
  • Make one copy press host lobby
  • Make the other press join lobby
  • Make the host press the middle Button
  • Both games should start, and are now syncing game data between each other. Move with WASD and see the data sync between players.

There’s some sloppy code because I was learning while making this, but the core functionality should be clear.

Hope this helps!

also, this is in no means a good way to network a game. most elements are hardcoded because it was quick and easy. if you are new to networking, I highly reccomend doing more research into the fundamentals of game networking through writeups or books.

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