Platformer2D (simple platformer 2D)
- It is necessary to implement 2D game (style: platformer) using primitive 2D or 3D objects. Must be a player that can be controlled with the keys: a, d - movement back, forward, space - jump. There should be a platform on which the player must jump, which should be placed randomly at certain distances, but that the player could pass the level.
- Realize the selection of bonuses placed on platforms (also simple objects), while selecting add +10 bonuses.
- It is necessary to store a record number of bonuses collected at the finished level.
- On the player screen, show the bonuses received at the current level and the highest record of the bonuses received at previous levels (saved data).
- Game need to have two scenes: Menu, Basic.
- Add something interesting in the game, if desired.
- Realize the sounds in the game.
- Realize music in the game.
- falling platforms after one second how the player touched her
- sounds of picking up bonuses
- music in the game