A quick CSharp/Unity wrapper for the amazing libfive.
Supports operator overloading, tons of convenience functions, Context-based automatic disposal of unmanaged resources, and a strong editor interface.
-Only basic mesh rendering is implemented for the output; Use the unwrapped, untested functions in
libfivesharp.libFiveInternal at your peril!
-Many of the convenience functions found in
libfive-Studio have not been reimplemented here.
-Much of the functionality is untested!
-Only comes with precompiled binaries for Windows.
-Save often! The plugin has been known to crash Unity from time to time!