Unity API Sandbox by bartlomiejwolk - 12


Project used to test math/physics related Unity APIs

Unity 2018.4.0f1Unknown LicenseUpdated 1 year agoCreated on June 4th, 2019
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Project used to test and understand math/physics related Unity APIs.


Currently it allows to test selected methods from the Vector3 and Quaternion classes:

  • Vector3.Angle,
  • Vector3.Dot,
  • Vector3.Cross,
  • Vector3.RotateTowards,
  • Quaternion.FromToRotation,
  • Quaternion.LookRotation,
  • Quaternion.RotateTowards,
  • Quaternion.ToAngleAxis,



  1. Open DefaultScene.
  2. Select the Methods GameObject in the Hierarchy view and choose API method from the dropdown.
  3. Make sure to have the game and scene view side by side.
  4. Manipulate Aircraft GameObject transform in the scene view to see how the selected API method works.
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