Unity API Sandbox by bartlomiejwolk - 12

Physics

Project used to test math/physics related Unity APIs

Unity 2018.4.0f1Unknown LicenseUpdated 76 days agoCreated on June 4th, 2019
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UnityAPISandbox

Project used to test and understand math/physics related Unity APIs.

Vector3Cross

Currently it allows to test selected methods from the Vector3 and Quaternion classes:

  • Vector3.Angle,
  • Vector3.Dot,
  • Vector3.Cross,
  • Vector3.RotateTowards,
  • Quaternion.FromToRotation,
  • Quaternion.LookRotation,
  • Quaternion.RotateTowards,
  • Quaternion.ToAngleAxis,

Usage

Vector3Cross

  1. Open DefaultScene.
  2. Select the Methods GameObject in the Hierarchy view and choose API method from the dropdown.
  3. Make sure to have the game and scene view side by side.
  4. Manipulate Aircraft GameObject transform in the scene view to see how the selected API method works.
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