Unity performance issues generating and destroying multiple objects? This simple library solves your problem in a simple way. With few steps your object can be reused several times, avoiding the garbage collector.
Create Simple and Easy Pool of objects! This extension creates easy use of Pool with objects that are instantiated and destroyed, avoiding excessive use of memory and processing.
Start making a difference in processing!
- Made for any type of Unity project!
- Made for any type of user (Basic to experienced)
- It’s a fully extensible library!
Create a simple pool