Unity ECS demo
Demo using Entity Component System in Unity. The player can spawn thousands of bullets with low impact on the performance.
Files
We have created a Bullet system and a Bullet prefab that the player spawns in PlayerShooting script.
Demo using Entity Component System in Unity. The player can spawn thousands of bullets with low impact on the performance.
We have created a Bullet system and a Bullet prefab that the player spawns in PlayerShooting script.