# Unity-FrustumCulling

A short example to compare performance of simple frustum culling implemented using the following available components in **Unity**

Method | Multithreading |
---|---|

Standard Unity Math | - |

Unity.Mathematics |
optional, via Unity.Jobs |

Unity.Mathematics compiled with Burst |
optional, via Unity.Jobs |

Native code via Plugins |
- |

## Package Dependencies

- Burst
- Collections
- Jobs
- Mathematics