Envoirment Generation by SlipinF - 1

Procedural

Generation of environment on procedurally generated meshes. [Unity]

Unknown VersionUnknown LicenseUpdated 35 days agoCreated on April 28th, 2019
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EnvoirmentGeneration-

Kacper Duda

Generation of environment on procedurally generated meshes.It can be used with any number of asset combination by simply creating new scriptable object. [Unity]

What i Learned

• Multithreaded operations in unity.

• Principles of procedural mesh generation (vertices manipulation)

• I expanded my knowledge on code optimization

• Poison sampling method for object generation

Credits

All the credits for procedural mesh generation go to Sebastian Lague: https://github.com/SebLague

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