City Buildings by a3geek - 7

Procedural

Procedurally generated city with Unity3D

Unity 2018.3.14f1MIT LicenseUpdated 1 year agoCreated on July 27th, 2019
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CityBuildings

Description

Procedurally generated city with Unity3D.

Inspired by Pixel City

This project’s concept is all models are procedural generation.
I don’t have any .fbx or .png or other files as assets.
I have generated all assets by GPU program or CPU program.

CityBuildings

References

Pixel City

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