Active Ragdoll Demo by ablaszkiewicz - 1

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Active ragdoll in Unity

Unity 2019.2.0f1MIT LicenseUpdated 9 days agoCreated on August 30th, 2019
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Active ragdoll in Unity

Goal

In this project I will create fully procedural-walking humanoid which reacts to physics.

Youtube video

Video

To make things easier I’ve created this to do list

  1. Create animated humanoid using IK for arms and legs
  2. Make humanoid walk procedurally
  3. Make ragdoll using configurable joints
  4. Connect ragdoll with static animator by making ragdoll mimic animator’s bone rotations
  5. Tie everything up so that ragdoll does whatever static animator does but also reacts to physics
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