Gear VR Controller Keyturn


Open source utility scripts for adding keyturn functionality to the gear VR controller in Unity

Oculus Utilities for Unity are required

You can download them from https://developer.oculus.com/downloads/package/oculus-utilities-for-unity-5/1.18.1/

Do this right after adding this into your project.

Built in Unity Version 2017.2.0f1

This package has a prefab for the Tracked Pose Driver component that was added in Unity 2017.2 for generic XR devices.


GearVR_Keyturn This scene shows off the keyturn method with a red ball that has a sphere collider attached to it

GearVR_Grab This scene shows off grab functionality with a hand attached. Grab works by clicking the touchpad on the controller

Building to Device

In order to build to a device you will need to replace the oculussig_temp with a osig file for your device