Micro Games Platform by jv-albuquerque - 3

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A project to teste new mechanics in the platform 2D using Unity

Unknown VersionUnknown LicenseUpdated 66 days agoCreated on October 2nd, 2019
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Micro Games Platform

[APK LINK] - (https://drive.google.com/open?id=1GwQXj_Px2Ey07SrrwQve3Co3xRaAbw_j)

Overview

Project made to test some mechanics in a platform 2D using Unity 2018.4.10f1 LTS. The base asset to do this is in the asset store.

TODO

  • New Enemy: Add a new enemy with a diferent behavior.
  • Chackpoint: Add a checkpoint system, when the player dies the player go back to the last checkpoint.
  • Trampoline: Add a object in the scene with the function of a trampoline, when the player jumps on, he will be launched up.
  • Power-ups spawner: Add a spawn system of power-ups. Need to be at least 3 differents power-ups that appear in differents specifics places in the scene.
    • Star: the player becomes immortal to the monsters and kills them by touching.
    • Feather: Create the ability of double jump.
    • Zero Gravity: Decrese the gravity scale.
  • extra Mobile Controls: A simple control for mobile, just to the player be able to walk and to jump.
  • extra HUD: A main menu, loading screen and a place to change the settings (sounds).

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