Cube is my first mobile game developed with Unity engine and C#. The core of the game has been made after watching this youtube series from Brackeys. After finishing the tutorial, I decided my game would have and endless behaivour, so I implemented the continuous generation of the terrain along with randomnizing the appearence of the obstacles.
- Score system
- Endless game (as long as you keep avoiding obstacles 😊)
- Game restarts if you colide against an obstacle or if you fall form the platform
- Pause/Play option (in case you want to rest for a while)
- Efficient object generation/destruction