Unity FPS Counter by nvjob - 15

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#NVJOB FPS Counter and Graph - simple and fast. Unity Asset.

Unity 2019.1.8f1MIT LicenseUpdated 82 days agoCreated on May 6th, 2019
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#NVJOB FPS Counter and Graph 2.0

Full instructions - nvjob.github.io/unity/nvjob-fps-counter-and-graph

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#NVJOB FPS Counter and Graph is a frame counter that saves the time of each frame for a specified period of time and calculates the average fps, minimum and maximum fps from the obtained values.

This counter also displays a graph of the average value, and can record the values ​​of the minimum, average and maximum FPS in a csv file, for further analysis.


To work on the project, you will need a Unity version of at least 2019.1.8 (64-bit).


There is an example in this asset to understand the operation and settings.


  • Counter minimum, average and maximum FPS.
  • Graph of the average value of FPS.
  • Log file (csv) for minimum, average and maximum FPS.
  • You can use FPS counter as a class by calling it from anywhere else.
  • One script.
  • Good performance.

Authors: #NVJOB Nicholas Veselov - nvjob.github.io

License: MIT License. Clarification of licenses - nvjob.github.io/mit-license

Support: nvjob.github.io/support

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