Gesture Control System For Unity by andrey4623 - 1

InputsCameraVR & AR

The purpose of this research is developing a mechanism of creation custom continuous gestures for Senz3D camera. The project allows manipulating (move, zoom, rotate, select parts, cut) 3D model of human body in Unity game engine using gestures; and will use the Oculus Rift helmet to create a virtual reality of surgeon operations. This application will be used by surgeons for education purposes.

Unknown VersionUnknown LicenseUpdated 5 years agoCreated on November 26th, 2014
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Gesture Control System For Unity

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