Gesture Control System For Unity
The purpose of this research is developing a mechanism of creation custom continuous gestures for Senz3D camera. The project allows manipulating (move, zoom, rotate, select parts, cut) 3D model of human body in Unity game engine using gestures; and will use the Oculus Rift helmet to create a virtual reality of surgeon operations. This application will be used by surgeons for education purposes.
No additional info available for now.