Mesh X by nothke - 4


Mesh extensions for Unity

Unity 2018.4.1f1MIT LicenseUpdated 1 year agoCreated on January 2nd, 2017
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Note: this library is currently unsupported, and has not been updated in a while. There are things I’ve learned in the mean time to make it much more efficient, but I do not currently have time to update MeshX library. Stay tuned and I might update at some point.


Mesh extensions for unity

MeshX is a library for creating procedural meshes as simple as possible, for example:


This line will create a unit cube, create a MeshFilter, and apply the cube to it, create a MeshRenderer and apply a default unity material to it, all in just one short line.



will do the same thing, but to a new, child GameObject.

To start using MeshX, you just need to add: using MeshXtensions;

It also includes methods to create Cubes, Spheres, Cylinders, etc.

Some additional features:

  • It includes a fractional UV solver that will snap to the closest tile in cubic meshes
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