by Fhiz (Weaver) MIT licensed https://github.com/wovencode/
A simple, generic NetworkManager & Authenticator for server based multiplayer games.
- Fast & Performant network solution thanks to Mirror-Networking
- Complete Authentication, Registration & Login System
- limited accounts per device, limited characters per account, delete account, change password, create character, select character, delete character.
- Install and Open the most recent version of Unity.
- Create a new 3d project.
- Import the package into the project.
- Add everything from “Prefabs [Add to Canvas]” to your Canvas
- Add everything from “Prefabs [Add to Scene]” to your Scene
- Wovencore Tools (https://github.com/wovencode/woco-tools)
- Wocvencore UI (https://github.com/wovencode/woco-ui)
- Wovencore Database (https://github.com/wovencode/woco-database)
Contains Open-Source Code
- Mirror Networking for Unity (https://github.com/vis2k/Mirror)
- Unity3d 2018-2019 (inclusive)
- Client: Windows, MacOS, Android, iOS, Linux
- Server: Windows, MacOs, Linux
- Single-Player: Windows, MacOS, Android, iOS, Linux