Network Manager by wovencode - 8

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Wovencore NetworkManager (Mirror)

Unknown VersionOtherUpdated 196 days agoCreated on January 7th, 2020
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NetworkManager (Wovencore)

by Fhiz (Weaver) MIT licensed https://github.com/wovencode/

Summary


A simple, generic NetworkManager & Authenticator for server based multiplayer games.

Features

  • Fast & Performant network solution thanks to Mirror-Networking
  • Complete Authentication, Registration & Login System
  • limited accounts per device, limited characters per account, delete account, change password, create character, select character, delete character.

Installation

  • Install and Open the most recent version of Unity.
  • Create a new 3d project.
  • Import the package into the project.

Quickstart

  • Add everything from “Prefabs [Add to Canvas]” to your Canvas
  • Add everything from “Prefabs [Add to Scene]” to your Scene

Requirements

Contains Open-Source Code

Namespace

  • Wovencode.Network

Compatibility

  • Unity3d 2018-2019 (inclusive)
  • Client: Windows, MacOS, Android, iOS, Linux
  • Server: Windows, MacOs, Linux
  • Single-Player: Windows, MacOS, Android, iOS, Linux
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