Pathfinding Multithreaded Unity by iosiftalmacel - 3

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Simple multithreaded pathfinding implementation for Unity

Unity 2018.1.6f1Unknown LicenseUpdated 83 days agoCreated on April 14th, 2018
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Pathfinding Multithreaded

Simple implementation of the AStar algorithm for Unity. The pathfinding is done on another thread so it will not impact the main thread.


The part in yellow are the nodes that are computed and the part in magenta is the path. This is a 232x232 weighted node map.

Demo Demo Demo Demo

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