This is a city simulation game where the goal is to grow the city as large as possible. The project design follows the PAC software architecture and it was developed in C# with Unity.
Created by Nishanth Raveendran, Rick Huang, Grace Liu, Wyatt Wismer, and Mustafa Choueib for 3A04 Final Project.
The game begins with 2 citizens, a sidewalk, and a building. Citizens have the ability to build new sidewalks or buildings, or they can meet up to reproduce. As the game progresses, citizens will grow the city on their own.
As the city grows, you earn money which can be used to buy buildings and sidewalks which you can place.
End of Game
The game ends when the time duration alloted runs out. The final score you achieve is represents the size of your city.
Try it yourself
Download the repo and run BittyCity.exe to try it yourself.