Procedural Landmass Generator by MaxStewart - 1


Procedural landmass generation using Unity

Unity 2018.4.19f1Unknown LicenseUpdated 67 days agoCreated on March 6th, 2020
Go to source


Really wanted to play around with procedural generation. This Unity landmass generator will generate a 3D map using Perlin Noise and will color specific regions of the map with the color based on its height (eg low land will have grass whereas tops of mountains will have snow on it).

To View this in action you can either:

Show all projects by MaxStewart