Polygon Area Effector by fabriziospadaro - 1

ToolsShaders & Effects

This tool allows you to create wind and flow forces to move rigidbodies, without having to combine multiple standard unity effectors

Unknown VersionOtherUpdated 178 days agoCreated on October 3rd, 2019
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PolygonAreaEffector

N|Solid

This tool allows you to create wind and flow forces to move rigidbodies, without having to combine multiple standard unity effectors

How to use:

  • 1- Import inside unity Go to Package manger -> Add package from git url
https://github.com/fabriziospadaro/PolygonAreaEffector.git
  • 2- Create your path:
  • 3- …

Done!

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