Polygon Area Effector by fabriziospadaro - 1

ToolsShaders & Effects

This tool allows you to create wind and flow forces to move rigidbodies, without having to combine multiple standard unity effectors

Unknown VersionOtherUpdated 12 days agoCreated on October 3rd, 2019
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PolygonAreaEffector

N|Solid

This tool allows you to create wind and flow forces to move rigidbodies, without having to combine multiple standard unity effectors

How to use:

  • 1- Create your path:
  • 2- …

Done!

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