Hellion Arena by pyrbin - 1

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A multiplayer turn-based arena game. Built with Unity and using the new Data Oriented Tech Stack (DOTS).

Unknown VersionUnknown LicenseUpdated 31 days agoCreated on March 9th, 2020
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Celestial Arena (wip name)

Celestial Arena is a turn-based multiplayer game based on the Arena mode of Divinity: Original Sin 2 made in Unity DOTS.


Table of Contents

Introduction

TODO

Resources

DOTS

Guidelines

  • Systems should only have simple & definable tasks (Keep It Simple Stupid).
  • If components always or mostly are used together they should probably be combined.
  • Use keyword in for readonly components & ref for mutable components.
  • Use .Run() for systems with inexpensive update & .Schedule(handle) for “heavy” systems.
  • Use UpdateBefore[typeof(/* system */)] etc to define ordering of systems.

Editor

  • Assets > Create > DOTS - Template code.
  • Window > Analysis > Entity Debugger - DOTS debugger window.

Physics

Netcode

Developers


pyrbin

smultron
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