Unity week 4: Physics engine - forces, effectors, joints
A project with step-by-step scenes illustrating the physics engine of Unity, including character controller, rigid body, forces, effectors and joints.
Text explanations are available here in folder 08.
- Maoz Grossman
- Michael Lemberger
- Erel Segal-Halevi
- Unity 2019, by Jonathan Weinberger.