06 3d Terrain Ai by gamedev-at-ariel - 4

AI

Unity 3-D scene modelling with terrain and progrid, and pathfinding using AI

Unity 2019.3.12f1Unknown LicenseUpdated 32 days agoCreated on May 20th, 2020
Go to source

Unity week 6: Three-dimensional scene-building and navigation

A project with step-by-step scenes illustrating how to construct a 3D game, including:

  • Scene modelling with Terrain Tools and ProGrids;
  • Player control with CharacterController and NavMeshAgent;
  • Enemy AI;
  • Target visualization with gizmmos.

Credits

Programming:

  • Michael Lemberger
  • Erel Segal-Halevi

Graphics:

Online course:

Show all projects by gamedev-at-ariel