06 3d Terrain Ai by gamedev-at-ariel - 4


Unity 3-D scene modelling with terrain and progrid, and pathfinding using AI

Unity 2019.3.12f1Unknown LicenseUpdated 32 days agoCreated on May 20th, 2020
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Unity week 6: Three-dimensional scene-building and navigation

A project with step-by-step scenes illustrating how to construct a 3D game, including:

  • Scene modelling with Terrain Tools and ProGrids;
  • Player control with CharacterController and NavMeshAgent;
  • Enemy AI;
  • Target visualization with gizmmos.



  • Michael Lemberger
  • Erel Segal-Halevi


Online course:

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