Pathfinding Algorithms by kbrizov - 1

AIGames & Projects

A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. Made with Unity.

Unity 2020.1.0f1MIT LicenseUpdated 3 days agoCreated on September 17th, 2017
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Search algorithms visualizations.

Inspired by http://www.redblobgames.com/

DepthFirstSearch

BreathFirstSearch

Uniform Cost Search (Special case of Dijkstra’s algorithm)

UniformCostSearch

BestFirstSearch

A* Search (Stable priority queue implementation)

Euclidean distance heuristic:

AStarEuclidean

Manhattan distance heuristic:

AStarManhattan

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