Sound Manager by Gasparfx - 1


Simple sound manager for Unity

Unity 5.0.0f4MIT LicenseUpdated 5 years agoCreated on January 2nd, 2016
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Simple sound manager for Unity

Put your sounds in Resources\SoundManager\Sounds and music in Resources\SoundManager\Music.

  • Use SoundManager.PlaySound(“sound_name”) to play sounds from gameplay(This sounds can be paused)
  • Use SoundManager.PlaySoundUI(“sound_name”) to play sounds from UI.
  • Use SoundManager.PlayMusic(“music_name”) to play music.


  • AutoPause. Just set Time.timeScale = 0 and all pausable sounds will be paused(AutoPause can be turned off in settings)
  • Simple and intuitive
  • Asynchronius. No lags after PlaySound
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