Legend Of Z by hueter - 1

Games & Projects

A Zelda-esque 2D Action RPG game built by three Oregon State University students in 10 weeks from the ground up.

Unknown VersionMIT LicenseUpdated 3 years agoCreated on December 20th, 2016
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The Legend of Z


This game was built as a final project for Oregon State University CS 419 - Software Projects. It was built by Ellard Gerritsen van der Hoop @Ellard24, Michael Hueter @hueter, and Peter Murphy @murphpet. None of us had any game development experience.

We built this in 10 weeks (from September to December 2016) using Unity3d. The scripts are all written in C#.

We used free online assets. We don’t own any of the assets, so we did not include them in this demo repository. We just included our (often times horrible hacky) C# scripts. We wanted to give other people ideas so they could build off ours and make better games.

Here are the sources of most our assets:

Watch the Game

Full YouTube demo by @hueter with only a couple instances of god-mode cheating 😅


Play the Game

Download the zip of your choice under Releases in this repo.


  1. Ignore the antivirus warning when you open the executable.
  2. The OSX version is basically in Beta, because the run speed of Link is a bit buggy (probably due to differences in delta T calculations on OS clocks).



  • wasd or arrow keys = move
  • e = interact
  • c = stats screen
  • space = sword attack
  • left ctrl = bow attack
  • z = plant bomb
  • g = god mode (full health, take no damage)
  • Alt F4 or Command Q (OSX) = Quit the game (while in-game)

Map of the Game

Z Game Map


I suck at legalese but here we go anyway.

We do not own nor claim to own any of the Zelda or other game trademarks or copyrights. This is a an educational experiment of making a Zelda clone using free online assets. We will never sell or attempt to profit from distributing any of this content. This was just a fun way for us to wrap up college.

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