Runtime Unity Editor / Debugging Tools
In-game inspector and editor for applications made with Unity3D game engine. It allows viewing objects in current scene and inspecting all of their variables and components.
To name some of the features, inspector allows modifying values of the components in real time, while the browser allows disabling/enabling and destroying objects.
How to use
- This is a BepInEx plugin. It requires BepInEx v4 or later. Grab it from here and follow installation instructions.
- Download the latest build from the Releases page.
- To install place the .dll in the BepInEx directory inside your game directory.
- To turn on press the F12 key when in-game. A window should appear on top of the game. If it doesn’t appear, check logs for errors.
You can support development of my plugins through my Patreon page: https://www.patreon.com/ManlyMarco