Unity U Network Manager by XJINE - 59

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This is default "NetworkManager" extension. Auto Connection, Event Logging, Lots of EventHandler, and include these samples.

Unity 2019.2.14f1BSD 3-Clause "New" or "Revised" LicenseUpdated 1 year agoCreated on February 3rd, 2017
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This is default “NetworkManager” extension.

  • Auto Connection.
    • When failed to connect or when disconnected, try again.
  • Event Logging.
    • Start
    • Connect
    • Disconnect
  • Lots of Event.

And, this includes csc.rsp file to ignore UNET alert in UnityEditor.


Name Called when Called In
StartServerEventHandler Start as Server Server side
StopServerEventHandler Stop Server Server side
ServerConnectEventHandler Client connect Server side
ServerDisconnectEventHandler Client disconnect Server side
ServerErrorEventHandler Error occurred in Server Server side
StartHostEventHandler Start as Host Server side
StopHostEventHandler Stop Host Server side
StartClientEventHandler Start as Client Client side
StopClientEventHandler Stop Client Client side
ClientConnectEventHandler Connect to Server Client side
ClientDiscconectEventHandler Disconnect from Server Client side
ClientErrorEventHandler Error occurred in Client Client side

Import to Your Project

You can import this asset from UnityPackage.

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