Unity Physics by MarekMarchlewicz - 2


Unity Physics

Unity 2019.2.0f1Unknown LicenseUpdated 118 days agoCreated on August 13th, 2019
Go to source

Unity Physics

This repository was part of the training delivered for Singapore Unity Developers. It covers the most common scenarios:

1 Basics

Alt text

Setup Rigidbodies, Colliders, how to apply force and use different Physcis settings likegravity.

2 Physic Materials

Alt text

Differnt physical materials with friction, bounciness.

3 Interpolation

Alt text

Differences between interpolation types.

4 Collision Detection

Alt text

Comparison between discrete, continuous, continuous dynamic and continuous speculative.

5 Triggers

Alt text

Visualised OnTriggerEnter, OnTriggerStay, OnTriggerExit.

6 Joints

Alt text Alt text Alt text Alt text

Use fixed joint, hinge joints, spring joints. Create a rope with configurable joints. Ragdoll with character joints.

7 Raycasting

Alt text

Use raycasting to spawn objects.

//8 2D Physics (under construction)

9 Cloth

Alt text

Simple cloth setup.

10 Miscallenous

Alt text

Scene used to test CPU perfomance and Physics Debugger.

Show all projects by MarekMarchlewicz