Unity Physics by MarekMarchlewicz - 3


Unity Physics

Unity 2019.2.0f1Unknown LicenseUpdated 2 years agoCreated on August 13th, 2019
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Unity Physics

This repository was part of the training delivered for Singapore Unity Developers. It covers the most common scenarios:

1 Basics

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Setup Rigidbodies, Colliders, how to apply force and use different Physcis settings likegravity.

2 Physic Materials

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Differnt physical materials with friction, bounciness.

3 Interpolation

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Differences between interpolation types.

4 Collision Detection

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Comparison between discrete, continuous, continuous dynamic and continuous speculative.

5 Triggers

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Visualised OnTriggerEnter, OnTriggerStay, OnTriggerExit.

6 Joints

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Use fixed joint, hinge joints, spring joints. Create a rope with configurable joints. Ragdoll with character joints.

7 Raycasting

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Use raycasting to spawn objects.

//8 2D Physics (under construction)

9 Cloth

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Simple cloth setup.

10 Miscallenous

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Scene used to test CPU perfomance and Physics Debugger.

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